Joan Getman, Director of Educational Technologies
Joan Getman’s higher education experience includes evaluation and strategic planning for learning technologies, curriculum development for diverse populations, and video and multimedia production. She has a background in communications and instructional design. Getman represents USC in national and international forums, and has served as chair of the New Media Consortium board of directors and as a member of the steering committee for USC’s Hybrid High School. She has also served on the faculty of the EDUCAUSE Management Institute, the Australasian CAUDIT Leadership Institute, and, currently, the new South African ASAUDIT Leadership Institute, providing skill development for emerging university information technology (IT) leaders. Getman’s current professional focus is on digital storytelling and telling stories with data through visual representations of information.
Patrick Crispen, Senior Manager, Learning Design and Technology
Patrick Crispen’s responsibilities include expansion of the Learning Management System (LMS), assessment of enterprise-level instructional technologies, and the realignment of support for the LMS and related systems within a federated model. He is also an adjunct assistant professor for the USC Rossier School of Education’s online Master of Arts in Teaching program. Crispen received a doctorate in educational leadership from USC in 2010 and has 25 years of experience in the field of educational technology. He was a simulations director for and founding staff member of the Space Academy Level II Program at the United States Space Camp, has authored four titles for the lynda.com online training library, has co-authored two classroom technology textbooks, and has served as a consultant for PricewaterhouseCoopers and the Multimedia Educational Resource for Learning and Online Teaching. He is also an advisory board member for USC’s Kortschak Center For Learning and Creativity and is an Adobe Education Leader.
Tomo Isoyama, Manager, New Media & Emerging Technologies
Tomo Isoyama specializes in adapting newly developed teaching and learning tools including video, multimedia, and immersive technologies. With his unique background in visual arts and information technology, his research and teaching areas span 3D modeling and animation, photography and graphic design, video and audio editing, and web authoring and database management. Isoyama is spearheading a campus-wide research and development video initiative called Video@USC. Born and raised in Tokyo, Isoyama moved to Los Angeles to pursue his graduate degree in fine arts, which he completed in 2000 at USC’s Roski School of Fine Arts. Since then, he has maintained an active career as a visual artist, exhibiting his work nationally and internationally. Isoyama worked for the USC Roski School as manager of IT prior to joining the CST in the summer of 2007. Isoyama has taught Japanese language, web design, photography, and video game art at various colleges in Southern California, including USC’s Roski School and the School of Cinematic Arts.
Min Kyu Kim, Post-Doctorate Researcher
Min Kyu Kim earned his Ph.D. in the learning, design, and technology program at the University of Georgia in 2012. His key responsibility was evaluation research on Technology-Enhanced Learning Environment (TELE) grant projects in both face-to-face and online settings, including designing assessment plans, leading data collection and analysis, and publishing the results. Kim has more than eight years of experience as a consultant and trainer, including employing technology in a variety of learning situations ranging from K-12 to adult learners both online and in person. His active research agenda facilitating personalized instructional supports and feedback allowed him to focus on learner modelings, assessment of cognitive changes in complex problem solving situations, and the development of assessment technologies.
Carl Kuzmich, Instructional Designer
Carl Kuzmich has spent more than 20 years working with more than 1,000 institutions, advising on how best to incorporate technology into the classroom. At the University of Pittsburgh, he managed the advanced graphics lab and the faculty technology center before working in the office of medical education, where he was responsible for creating an online problem-based learning environment to help educate medical school students. He was later responsible for introducing CourseInfo, a course management system (CMS). At CST, he manages USC’s CMS and advises instructors using it to effectively engage users in an online classroom. For 12 years prior to coming to USC, he worked for Blackboard Inc., traveling the world to consult with and advise institutions about how to best roll out a CMS to faculty and students.